Crowdclass: Designing Classification-Based Citizen Science Learning Modules
نویسندگان
چکیده
In this paper, we introduce Crowdclass, a novel framework that integrates the learning of advanced scientific concepts with the crowdsourcing microtask of image classification. In Crowdclass, we design questions to serve as both a learning experience and a scientific classification. This is different from conventional citizen science platforms which decompose high-level questions into a series of simple microtasks that require no scientific background knowledge to complete. We facilitate learning within the microtask by providing content that is appropriate for the participant’s level of knowledge through scaffolding learning. We conduct a betweengroup study of 93 participants on Amazon Mechanical Turk comparing Crowdclass to the popular citizen science project Galaxy Zoo. We find that the scaffolding presentation of content enables learning of more challenging concepts. By understanding the relationship between user motivation, learning, and performance, we draw general design principles for learning-as-an-incentive interventions applicable to other crowdsourcing applications.
منابع مشابه
Machine Learning and Citizen Science: Opportunities and Challenges of Human-Computer Interaction
Background and Aim: In processing large data, scientists have to perform the tedious task of analyzing hefty bulk of data. Machine learning techniques are a potential solution to this problem. In citizen science, human and artificial intelligence may be unified to facilitate this effort. Considering the ambiguities in machine performance and management of user-generated data, this paper aims to...
متن کاملDesign Guidelines for the User-Centred Collaborative Citizen Science Platforms
Online Citizen Science platforms are good examples of socio-technical systems where technology-enabled interactions occur between scientists and the general public (volunteers). Citizen Science platforms usually host multiple Citizen Science projects, and allow volunteers to choose the ones to participate in. Recent work in the area has demonstrated a positive feedback loop between participatio...
متن کاملGroupsourcing: Problem Solving, Social Learning and Knowledge Discovery on Social Networks
Increasingly social networks are being used for citizen science, where members of the public contribute knowledge to scientific endeavours. Tasks can be presented and solved using human computation, termed groupsourcing, with users benefiting from community tuition and experts gaining knowledge from the crowd. This paper gives details of a prototype that utilises groupsourcing to solve image cl...
متن کاملBlending Machine and Human Learning Processes
Citizen science projects rely on contributions from volunteers to achieve their scientific goals and so face a dilemma: providing volunteers with explicit training might increase the quality of contributions, but at the cost of losing the work done by newcomers during the training period, which for many is the only work they will contribute to the project. Based on research in cognitive science...
متن کاملGamifying Citizen Science: Lessons and Future Directions
Gamification is a promising mechanism to motivate the contributors to citizen science projects. This paper describes our experience designing Biotracker, a gamified citizen science data collection platform. We also present important challenges facing future designers of gamified citizen science apps. Author
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2016