razer Maelstrom audio enGine
ثبت نشده
چکیده
The evolution oF audio Unlike video technologies, which have seen a stream of new innovations over the years (color screens, ever improving resolutions, brighter LCD and plasma screens, various 3D vision enhancements for home and cinema, etc), stereo has been, since 1931, the predominant technology used for audio reproduction. 1877 – Monophonic sound reproduction is created and the phonograph is born. 1931 – Stereo sound is invented. By using balanced volume between right and left, it is possible to give the impression of a sound source's movement on a line between the two speakers. In effect, this is a one dimensional technology (one axis). 1940 – First documented use of surround sound using a multichannel audio application comprising of three audio channels. 1985 – To render more realistic audio for cinemas, multichannel audio standards are created. This allows for the reproduction of ambient sounds, such as rain or crowd noises, to the rear of the listener. However, the multichannel audio technology remains essentially the same as that of stereo: placing a sound between 2 speakers, and adding more and more speakers (5.1, 7.1, and even up to 12.1 today) which will add one more axis in which you can hear sound. Our perception of sound is a complex sense that actively seeks to detect the provenance of audio events that happen in the world around us. Since we are able to easily detect both the direction that a sound comes from, as well as its distance in relation to our position, we often use our sense of hearing as a guide to protect us from danger. However, recent years have seen a lack of improvements in audio technology that has led to the neglect of its proper use in gaming. Traditional stereo only allows the user to locate an event that occurs to their left or right. But with the advent of 3D gaming, gameplay is no longer limited to side-to-side scrolling and jumping from one's left or right. There is a disconnect between what a human's perception of audio is capable of and what traditional stereo or multichannel speakers are actually capable of. Because of this, the potential for creating a natural and true 3D sound system is enormous, as we are already trained to use audio cues and actively seek such cues to better orient themselves to the environment around us. Compare what you can hear when at …
منابع مشابه
ARTiFICe - Augmented Reality Framework for Distributed Collaboration
This paper introduces a flexible and powerful software framework based on an off the shelf game engine which is used to develop distributed and collaborative virtual and augmented reality applications. We describe ARTiFICe’s flexible design and implementation and demonstrate its use in research and teaching where 97 students in 2 lab courses developed AR applications with it. Applications are p...
متن کاملProject Maelstrom: Forensic Analysis of the BitTorrent-Powered Browser
In April 2015, BitTorrent Inc. released their distributed peer-to-peer powered browser, Project Maelstrom, into public beta. The browser facilitates a new alternative website distribution paradigm to the traditional HTTP-based, client-server model. This decentralised web is powered by each of the visitors accessing each Maelstrom hosted website. Each user shares their copy of the website;s sour...
متن کاملTranscriptional Silencing of Transposons by Piwi and Maelstrom and Its Impact on Chromatin State and Gene Expression
Eukaryotic genomes are colonized by transposons whose uncontrolled activity causes genomic instability. The piRNA pathway silences transposons in animal gonads, yet how this is achieved molecularly remains controversial. Here, we show that the HMG protein Maelstrom is essential for Piwi-mediated silencing in Drosophila. Genome-wide assays revealed highly correlated changes in RNA polymerase II ...
متن کاملmaelstrom is required for an early step in the establishment of Drosophila oocyte polarity: posterior localization of grk mRNA.
We describe a mutant, maelstrom, that disrupts a previously unobserved step in mRNA localization within the early oocyte, distinct from nurse-cell-to-oocyte RNA transport. Mutations in maelstrom disturb the localization of mRNAs for Gurken (a ligand for the Drosophila Egf receptor), Oskar and Bicoid at the posterior of the developing (stage 3-6) oocyte. maelstrom mutants display phenotypes dete...
متن کاملPractical Attacks on the Maelstrom-0 Compression Function
In this paper we present attacks on the compression function of Maelstrom-0. It is based on the Whirlpool hash function standardized by ISO and was designed to be a faster and more robust enhancement. We analyze the compression function and use differential cryptanalysis to construct collisions for reduced variants of the Maelstrom-0 compression function. The attacks presented in this paper are...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2008