Approximating the Appearance of Human Skin in Computer Graphics

نویسنده

  • Ben Jones
چکیده

The simulation of realistic lighting and shading for the reproduction of human skin in computer graphics is a subject of great depth. This paper deals with a method for implementing an approximation of the appearance of human skin in a RenderMan shading network, and using Pixar’s ‘prman’ scan-line native renderer.

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تاریخ انتشار 2006