Consequentialism and Bayesian Rationality in Normal Form Games
نویسنده
چکیده
In single-person decision theory, Bayesian rationality requires the agent first to attach subjective probabilities to each uncertain event, and then to maximize the expected value of a von Neumann–Morgenstern utility function (or NMUF) that is unique up to a cardinal equivalence class. When the agent receives new information, it also requires subjective probabilities to be revised according to Bayes’ rule. In social choice theory and ethics, Harsanyi (1953, 1955, 1975a, 1975b, 1976, 1978) has consistently advocated Bayesian rationality as a normative standard, despite frequent criticism and suggestions for alternatives. In game theory, however, Bayesian rationality is almost universally accepted, not only as a normative standard, but also in models intended to describe players’ actual behaviour. Here too Harsanyi (1966, 1967–8, 1977a, b, 1980, 1982a, b, 1983a, b) has been a consistent advocate. In particular, his work on games of incomplete information suggests that one should introduce extra states of nature in order to accommodate other players’ types, especially their payoff functions and beliefs. Later work by Bernheim (1984), Pearce (1984), Tan and Werlang (1988), and others emphasizes how subjective probabilities may be applied fruitfully to other players’ strategic behaviour as well. In the past I have tried to meet the social choice theorists’ understandable criticisms of the Bayesian rationality hypothesis. To do so, I have found it helpful to consider normative standards of behaviour in single-person decision trees. In particular, it has been useful to formulate a surprisingly powerful “consequentialist” hypothesis. This requires the set of possible consequences of behaviour in any single-person decision tree to depend only on the feasible set of consequences in that tree. In other words, behaviour must reveal a consequence choice function mapping feasible sets into choice subsets.
منابع مشابه
A dynamic Ellsberg urn experiment
Two rationality arguments are used to justify the link between conditional and unconditional preferences in decision theory: dynamic consistency and consequentialism. Dynamic consistency requires that ex ante contingent choices are respected by updated preferences. Consequentialism states that only those outcomes which are still possible can matter for updated preferences. We test the descripti...
متن کاملConsequentialism, Structural Rationality, and Game Theory
Previous work on consequentialism (especially in Theory and Decision, 1988, pp. 25– 78) has provided some justification for regarding an agent’s behaviour as “structurally rational” if and only if there are subjective probabilities, and expected utility is maximized. The key axiom is that rational behaviour should be explicable as the choice of good consequences. This and other axioms will be r...
متن کاملDynamic system of strategic games
Maybe an event can't be modeled completely through one game but there is more chance with several games. With emphasis on players' rationality, we present new properties of strategic games, which result in production of other games. Here, a new attitude to modeling will be presented in game theory as dynamic system of strategic games and its some applications such as analysis of the clash betwe...
متن کاملCommon Counterfactual Belief of Rationality Subsumes Superrationality On Symmetric Games
This paper shows that, for symmetric games in normal form, strategy profiles that satisfy Hofstadter’s Superrationality criterion also satisfy both of Halpern’s criteria under Common Counterfactual Belief of Rationality: minimax-rationalizability and individual rationality.
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2000