Edit Propagation on Bidirectional Texture Functions
نویسندگان
چکیده
We propose an efficient method for editing bidirectional texture functions (BTFs) based on edit propagation scheme. In our approach, users specify sparse edits on a certain slice of BTF. An edit propagation scheme is then applied to propagate edits to the whole BTF data. The consistency of the BTF data is maintained by propagating similar edits to points with similar underlying geometry/reflectance. For this purpose, we propose to use view independent features including normals and reflectance features reconstructed from each view to guide the propagation process. We also propose an adaptive sampling scheme for speeding up the propagation process. Since our method needn’t any accurate geometry and reflectance information, it allows users to edit complex BTFs with interactive feedback.
منابع مشابه
Two Compound Random Field Texture Models
Two novel models for texture representation using parametric compound random field models are introduced. These models consist of a set of several sub-models each having different characteristics along with an underlying structure model which controls transitions between them. The structure model is a two-dimensional probabilistic mixture model either of the Bernoulli or Gaussian mixture type. ...
متن کاملA Sparse Parametric Mixture Model for BTF Compression, Editing and Rendering
Bidirectional texture functions (BTFs) represent the appearance of complex materials. Three major shortcomings with BTFs are the bulky storage, the difficulty in editing and the lack of efficient rendering methods. To reduce storage, many compression techniques have been applied to BTFs, but the results are difficult to edit. To facilitate editing, analytical models have been fit, but at the co...
متن کاملAcquisition, Compression, and Synthesis of Bidirectional Texture Functions
Real world surfaces such as tree bark, moss, sponge, and fur often have complicated geometry that leads to effects such as self-shadowing, masking, specularity, and interreflection as the lighting or viewpoint in a scene changes. We use image based techniques to analyze and represent bidirectional texture functions, or BTFs, with correct geometric and lighting effects. A basis for the apparent ...
متن کاملA Perception-Based Threshold for Bidirectional Texture Functions
For creating photorealistic images, Computer Graphics researchers introduced Bidirectional Texture Functions (BTFs), which use viewand illumination-dependent textures for rendering. BTFs require massive storage, and several proposals were made on how to compress them, but very few take into account human perception. We present and discuss an experimental study on how decreasing the texture reso...
متن کاملInteractive Rendering with Bidirectional Texture Functions
We propose a new technique for efficiently rendering bidirectional texture functions (BTFs). A 6D BTF describes the appearance of a material as a texture that depends on the lighting and viewing directions. As such, a BTF accommodates self-shadowing, interreflection, and masking effects of a complex material without needing an explicit representation of the small scale geometry. Our method repr...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
- Comput. Graph. Forum
دوره 28 شماره
صفحات -
تاریخ انتشار 2009