نتایج جستجو برای: game of twenty squares

تعداد نتایج: 21181432  

Journal: :CoRR 2009
Barco You

Discuss several tricks for solving twenty question problems which in this paper is depicted as a guessing game. Player tries to find a ball in twenty boxes by asking as few questions as possible, and these questions are answered by only “Yes” or “No”. With the discussion, demonstration of source coding methods is the main concern.

2007

CHARLES Sturm was born in 1803 at Geneva, then a part of France, and went to Paris at about the age of twenty-one. There he spent the rest of his life and died in 1855, having become a member of the French Academy of Sciences in 1836. I t is not necessary for us to go beyond this bare outline of Sturm's life, since it is not with his worldly fortunes that we shall be concerned. Neither do I pro...

Introduction: Computer games have attracted remarkable attentions in general publics with different cultures and their effects are subject of research by cognitive neuroscientists. In the present study, possible effects of the game Fifa 2015 on cognitive performance, hormonal levels, and electroencephalographic (EEG) signals were evaluated in young male volunteers. Methods: Thirty two subj...

The effect of increasing quantum bits and Unruh effect on quantum Prisoners’ dilemma has been investigated for both entangled and unentangled initial states. The Nash equilibrium, as an important result of quantum game theory, was obtained through the different payoffs resulted from choosing various strategies. It has been shown that the non-inertial frame disturbs the symmetry of the game. Act...

Journal: :international journal of architecture and urban development 2014
yasamin douzdouzani iraj etessam mohammad naghizadeh

middle of squares, one of the components of physical aspect is considered as an appropriateindicator in designing successful urban squares, which consequently promotes visual quality. the present study aims todetermine how the above mentioned aspect was presented in the middle-ages and renaissance within italian squares.considering the aim of the investigation, library studies as well as visual...

Journal: :Mathematics and Computers in Simulation 2010
Howra Kamalinejad Vahid Johari Majd Hamed Kebriaei Ashkan Rahimi-Kian

In this paper, a Cournot game in an oligopolistic market with incomplete information is considered. The market consists of some producers that compete for getting higher payoffs. For optimal decision making, each player needs to estimate its rivals’ behaviors. This estimation is carried out using linear regression and recursive weighted least-squares method. As the information of each player ab...

Journal: :Int. J. Computer Games Technology 2016
Shahenda Sarhan Mohamed Abu ElSoud Hebatullah Rashed

With the rapid advent of video games recently and the increasing numbers of players and gamers, only a tough game with high policy, actions, and tactics survives. How the game responds to opponent actions is the key issue of popular games.Many algorithms were proposed to solve this problem such as Least-Squares Policy Iteration (LSPI) and State-Action-Reward-State-Action (SARSA) but they mainly...

Journal: :Computational Statistics & Data Analysis 2007
Jan F. Kiviet Jerzy Niemczyk

In practice structural equations are often estimated by least-squares, thus neglecting any simultaneity. This paper reveals why this may often be justi…able and when. Assuming data stationarity and existence of the …rst four moments of the disturbances we …nd the limiting distribution of the ordinary least-squares (OLS) estimator in a linear simultaneous equations model. In simple static and dy...

Adem C. Cevikel Mehmet Ahlatcioglu,

In this paper, we deal with games with fuzzy payoffs. We proved that players who are playing a zero-sum game with fuzzy payoffs against Nature are able to increase their joint payoff, and hence their individual payoffs by cooperating. It is shown that, a cooperative game with the fuzzy characteristic function can be constructed via the optimal game values of the zero-sum games with fuzzy payoff...

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