نتایج جستجو برای: reduced game excess function dynamic result

تعداد نتایج: 2692016  

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه تربیت مدرس 1389

growing demands and requires of high data rate systems cause significant increase of high frequency systems for wideband communication applications. as mixers are one of the main blocks of each receivers and its performance has great impact on receiver’s performance; in this thesis, a new solution for ku-band (12-18 ghz) mixer design in tsmc 0.18 µm is presented. this mixer has high linearity a...

Journal: :Electronic Notes in Discrete Mathematics 2007
Tomasz Bartnicki Bostjan Bresar Jaroslaw Grytczuk Matjaz Kovse Zofia Miechowicz Iztok Peterin

The game chromatic number χg is considered for the Cartesian product G 2 H of two graphs G and H. We determine exact values of χg(G2H) when G and H belong to certain classes of graphs, and show that, in general, the game chromatic number χg(G2H) is not bounded from above by a function of game chromatic numbers of graphs G and H. An analogous result is proved for the game coloring number colg(G2...

Background. Basketball is a dynamic sport where athletes are expected to observe the fast movements of team players and opponents in a performance. This condition requires a collective focus on the stipulated tasks, to achieve peak performance. Besides, training is frequently performed to improve concentration and athlete performance. This instigates the need for technology-based methods, inclu...

2007
I. GRAMA V. SPOKOINY

We use the fitted Pareto law to construct an accompanying approximation of the excess distribution function. A selection rule of the location of the excess distribution function is proposed based on a stagewise lack-of-fit testing procedure. Our main result is an oracle type inequality for the Kullback–Leibler loss.

2004
Marc Ponsen Pieter Spronck

Game AI is defined as the decision-making process of computercontrolled opponents in computer games. Adaptive game AI can improve the entertainment provided by computer games, by allowing the computer-controlled opponents to fix automatically weaknesses in the game AI, and to respond to changes in humanplayer tactics online, i.e., during gameplay. Successful adaptive game AI is based invariably...

Journal: :Eludamos. Journal for Computer Game Culture 2021

The article builds on Badious observation, that black is simultaneously characterized by lack and excess. In the Dark Souls trilogy “dialectics in black” are realized as a law of movement, which structures how game world acquired. games highlight series conflicting temporalities, play experience being-in-the-present. From perspective assemblage, this dynamic temporalities can also be conceptual...

2010
João Macieira

The recently introduced concept of oblivious equilibrium aims at approximating Markov-Perfect Nash Equilibria (MPNE) when its calculation is computationally prohibitive in Ericson-Pakes-style games with many players. This paper examines and extends the oblivious equilibrium concept to dynamic discrete choice games. We consider a set of assumptions commonly posed in the applied dynamic games lit...

Ishtiaq Ahmad, Ovais Karnain Wadoo, Sheikh Imran Sayeed,

Objective: Prediabetes is a state that people have blood glucose levels higher than normal but still not in diabetes range. There is a close relationship between impaired lung function and diabetes mellitus (DM). Reduced lung function can be present before the clinical evidence of diabetes or insulin resistance. Materials and Methods: The total number of subjects in this longitudinal study was ...

2009
Jason R. Ferguson Martin Reisslein Michael P. McGarry

Excess bandwidth distribution techniques have recently been proposed to improve the dynamic bandwidth allocation in Ethernet passive optical networks (EPONs). We compare existing offline excess bandwidth distribution with conventional limited interleaved polling with adaptive cycle time (IPACT-limited) in terms of packet delay performance. We identify the factors that result in packet delay red...

Journal: :Journal of Mathematical Analysis and Applications 2021

The paper is concerned with the feedback approach to deterministic mean field type differential games. Previously, it was shown that suboptimal strategies in game can be constructed based on functions of time and probability satisfying stability condition. This property realizes dynamic programming principle for constant control one player. We present infinitesimal form this condition involving...

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