نتایج جستجو برای: improvisation
تعداد نتایج: 1900 فیلتر نتایج به سال:
This paper exposes some topics and questions about music improvisation using computers that the author has considered during more than a decade of experience as a performer, composer, software designer and educator. After a quick review of several of his previous interactive music systems, some of those issues are then confronted in FMOL, a program initially designed as a tool for on-line colla...
Dynamic Capabilities are predominantly conceptualised as being based on routine, stable patterns of behaviour. This is paradoxical with their intended purpose to elicit change in firms’ resource base and operational capabilities that allows them face highly dynamic environments. I contribute resolve this paradox by bringing the concept duality debate. In particular, argue view routines stems fr...
This research investigates the relation of social practices and behavior of the musician or singer with the quality of his improvisation in the field of music. Using analytic method and field study, it explores the views of two groups of interviewees in the form of two separate statistical communities. The first sample consists of outstanding teachers of music in sixties and nineties which deal...
In witnessing face-to-face conversation, observers perceive authentic communication according to the social contingency of nonverbal feedback cues ('back-channeling') by non-speaking interactors. The current study investigated the generality of this function by focusing on nonverbal communication in musical improvisation. A perceptual experiment was conducted to test whether observers can relia...
In the proposed demo we will present a method for design of musical composition using the Audio Oracle (AO) a machine improvisation method that constructs and produces variation from a music recording using a graph of repeated factors found in the recording. The compositional / improvisation use of AO involves controlling the rate of recombination, the length of common history (length of the re...
Shimon is a interactive robotic marimba player, developed as part of our ongoing research in Robotic Musicianship. The robot listens to a human musician and continuously adapts its improvisation and choreography, while playing simultaneously with the human. We discuss the robot’s mechanism and motioncontrol, which uses physics simulation and animation principles to achieve both expressivity and...
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