نتایج جستجو برای: xbox gaming console
تعداد نتایج: 11811 فیلتر نتایج به سال:
We have about 42,365 training examples. the come from over 38,000 users over almost 3 months from August-October 2011. In addition, we are given a separate list of about 870 Xbox 360 related SKU’s and some meta information ( including the product description, price history, etc.,) about these items. This list has multiple duplications, and after culling these, we find that this list contains 43...
This pilot study investigated the patterns of video and internet gaming habits and the prevalence and correlates of gaming addiction in Hong Kong adolescents. A total of 503 students were recruited from two secondary schools. Addictive behaviors of video and internet gaming were assessed using the Game Addiction Scale. Risk factors for gaming addiction were examined using logistical regression....
The Kinect sensor was introduced in November 2010 by Microsoft for the Xbox 360 video game system. The sensor unit is connected to a base with a motorized pivot. It was designed to be positioned above or below a video display and to track player body and hand movements in 3D space, which allows users to interact with the Xbox 360. The device contains a RGB camera, depth sensor, IR light source,...
A direct, bundle-theoretic method for defining and extending local isometries out of curvature data is developed. As a by-product, conceptual direct proofs of a classical result of Singer and a recent result of the authors are derived. A classical result of I. M. Singer [7] states that a Riemannian manifold is locally homogeneous if and only if its Riemannian curvature tensor together with its ...
Background and purpose: Continuous use of computer games can cause anxiety and depression in adolescents. The aim of this study was to investigate the relationship between gaming and anxiety and depression in male students. Materials and methods: In this correlational study, the research population included all high school students in Sari, Iran 2014-2015. The samples were selected based on Mo...
Growing use of technology, despite all its benefits, has led to problems that one of them is Internet Addiction. Recently, Internet Gaming Addiction added to the section of conditions for further study in 5th edition of Diagnostic and Statistical Manual of Mental Disorders (DSM-5) which indicates the importance of this issue. Researches conducted in Iran has shown that almost 30% of students ar...
The amount of content from digital origin permanently increases. The short lifespan of digital media makes it necessary to develop strategies to preserve its content for future use. Not only electronic documents, pictures and movies have to be preserved, also interactive content like digital art or video games have to be kept “alive” for future generations. In this paper we discuss strategies f...
نمودار تعداد نتایج جستجو در هر سال
با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید