نتایج جستجو برای: streaming fuzzy data

تعداد نتایج: 2492953  

2009
Gernot Herbst Steffen F. Bocklisch

This article deals with the recognition of recurring multivariate time series patterns modelled sample-point-wise by parametric fuzzy sets. An efficient classification-based approach for the online recognition of incompleted developing patterns in streaming time series is being presented. Furthermore, means are introduced to enable users of the recognition system to restrict results to certain ...

2007
E Jammeh M. Fleury M. Ghanbari

The performance of rate adaptive multimedia streaming applications is impacted by the accuracy of determining the level of network congestion, and by the control mechanism used to adapt the sending rate to the available network bandwidth. The focus of this paper is on the use of fuzzy logic for congestion avoidance and control of networked video, in combination of using delay as a network conge...

The classification of fuzzy data is considered as the most challenging areas of data analysis and the complexity of the procedures has been obstacle to the development of new methods for fuzzy data analysis. However, there are significant advances in modeling systems in which fuzzy data are available in the field of mathematical programming. In order to exploit the results of the researches on ...

Journal: :International Journal on Recent and Innovation Trends in Computing and Communication 2023

In modern times, multimedia streaming systems that transmit video across a channel primarily use HTTP services as delivery component. Encoding the for all quality levels is avoided thanks to fuzzy based encoders' ability react network changes. Additionally, system frequently uses packet priority assignment utilising linear error model enhance dynamic nature of DASH without buffering. Based on e...

Journal: :Entropy 2017
Linh Van Ma Jaehyung Park Jiseung Nam HoYong Ryu Jinsul Kim

Dynamic adaptive streaming over Hypertext Transfer Protocol (HTTP) is an advanced technology in video streaming to deal with the uncertainty of network states. However, this technology has one drawback as the network states frequently and continuously change. The quality of a video streaming fluctuates along with the network changes, and it might reduce the quality of service. In recent years, ...

Journal: :IEEE Open Journal of the Computer Society 2020

2011
Junwei Cao Wen Zhang

Performance of data streaming applications is codetermined by both networking and computing resources, which should be allocated in an integrated and cooperative way. Dynamic controlling of resource allocation is required since unilateral redundancy in networking or computing resources may result in underutilization but not necessarily high performance since insufficiency of either resource may...

2002
Sirish Chandrasekaran Michael J. Franklin

Recent work on querying data streams has focused on systems where newly arriving data is processed and continuously streamed to the user in real-time. In many emerging applications, however, ad hoc queries and/or intermittent connectivity also require the processing of data that arrives prior to query submission or during a period of disconnection. For such applications, we have developed PSoup...

Journal: :EURASIP J. Wireless Comm. and Networking 2014
Cagatay Sonmez Özlem Durmaz Incel Sinan Isik Mehmet Yunus Donmez Cem Ersoy

Congestion is a challenging problem for sensor networks because it causes the waste of communication and reduces energy efficiency. Compared to traditional wireless sensor networks, the probability of congestion occurrence in wireless multimedia sensor networks is higher due to the high volume of data arising frommultimedia streaming. In this article, problems for multimedia transmission over w...

2006
A. S. Montemayor F. Fernández J. Gutiérrez R. Cabido A. Sánchez

In the last decade, consumer graphics cards have increased their computing power and capabilities mainly due to the computer games industry. These cards are programmable and capable of processing huge amounts of data in a Streaming Pipelined Architecture. In this situation, 2D convolutions are highly efficient and can be easily mapped on graphics hardware. In this work, we adapt a fuzzy motion ...

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