نتایج جستجو برای: bottleneck resource br

تعداد نتایج: 267098  

Drum–Buffer–Rope is a theory of constraints production planning methodology that operates by developing a schedule for the system’s first bottleneck. The first bottleneck is the bottleneck with the highest utilization. In the theory of constraints, any job that is not processed at the first bottleneck is referred to as a free good. Free goods do not use capacity at the first bottleneck, so very...

Convolutional Neural Networks (CNNs) have been shown their performance in speech recognition systems for extracting features, and also acoustic modeling. In addition, CNNs have been used for robust speech recognition and competitive results have been reported. Convolutive Bottleneck Network (CBN) is a kind of CNNs which has a bottleneck layer among its fully connected layers. The bottleneck fea...

2008
Jon Chamberlain Massimo Poesio Udo Kruschwitz

Large-scale linguistically annotated resources have become available in recent years. This is partly due to sophisticated automatic and semiautomatic approaches that work well on specific tasks such as part-ofspeech tagging. For more complex linguistic phenomena like anaphora resolution there are no tools that result in high-quality annotations without massive user intervention. Annotated corpo...

2018
Enno Hermann Sharon Goldwater

How can we effectively develop speech technology for languages where no transcribed data is available? Many existing approaches use no annotated resources at all, yet it makes sense to leverage information from large annotated corpora in other languages, for example in the form of multilingual bottleneck features (BNFs) obtained from a supervised speech recognition system. In this work, we eval...

Journal: :Journal of cognitive neuroscience 2012
Stephen J. Johnston David E. J. Linden Kimron L. Shapiro

If two centrally presented visual stimuli occur within approximately half a second of each other, the second target often fails to be reported correctly. This effect, called the attentional blink (AB; Raymond, J. E., Shapiro, K. L., & Arnell, K. M. Temporary suppression of visual processing in an RSVP task: An attentional blink? Journal of Experimental Psychology, Human Perception and Performan...

2015
M. Onderwater F. Wetzels G. J. Hoekstra R. D. van der Mei S. Bhulai Lei Zhuang

One of the major challenges in next-generation Internet is to allocate services to nodes in the network. This problem, known as the service placement problem, can be solved by layered graph approach. However, due to the existence of resource bottleneck, the requests are rejected from the beginning in the resource constrained network. In this paper we propose two iterative algorithms for efficie...

2015
Xiang-Yuan Deng Jie Cheng Xiao-Li Hu Kun Gao Chang-Hai Wang

The marine diatom Phaeodactylum tricornutum is an important basal resource in the marine food chain and is used as a standard test organism in toxicological studies. In this study, in vivo experiments were performed to analyze the effects of 1-octyl-3-methylimidazolium bromide ([C8mim]Br) on the growth, photosynthetic activity, and antioxidant enzymes of P. tricornutum using 96 h growth tests i...

Journal: :Canadian Medical Association Journal 2019

Journal: :Actas espanolas de psiquiatria 2013
José L Carrasco Enrique Álvarez José M Olivares Javier Rejas

OBJECTIVE To compare the relative healthcare costs, from the perspective of the Spanish National Healthcare System (NHS), of initiating treatment with either pregabalin, or SSRI/SNRI, as add-on therapies, in patients with generalized anxiety disorder (GAD), who are resistant to benzodiazepine-based therapy (BR). METHODS BR out-patients with GAD (DSM-IV) who were included in a 6-month, prospec...

2009
Evangelos Bampas Aris Pagourtzis George Pierrakos Vasilis Syrgkanis

We introduce Colored Resource Allocation Games as a new model for selfish routing and wavelength assignment in multifiber all-optical networks. Colored Resource Allocation Games are a generalization of congestion and bottleneck games where players have their strategies in multiple copies (colors). We focus on two main subclasses of these games depending on the player cost: in Colored Congestion...

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