نتایج جستجو برای: ce entertainment and leisure

تعداد نتایج: 16839587  

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه یزد 1388

the present research was conducted to accomplish two purposes. firstly, it aimed to explore and describe schematic structure or what halliday and hassan (1989, p.64) have called “generic structure potential” (gsp) of american english, iranian persian and iranian english newspaper editorials within systemic functional linguistics. secondly, a quantitative cross-comparison was made to investigate...

2012
Claudia Hauff Geert-Jan Houben

While in the early years of the Web, searching for information and keeping in touch used to be the two main reasons for ’going online’, today we turn to the Web in many different situations, including when we look for entertainment to pass the time or relax. A popular tool to facilitate the users’ desire for entertainment is StumbleUpon, which allows users to “stumble” through the Web one (semi...

Journal: :Landscape and urban horticulture 2023

City park is a large-scale and centralized comprehensive activity space which open to residents free of charge, mainly for leisure entertainment. It also place holding some cultural activities gatherings. During the epidemic, urban parks have more significance. In post-epidemic era, landscape design has become particularly important, not only provide entertainment environment green pleasant nat...

2013
Xiang Qian Lao Ignatius Tak Sun Yu Dennis Kin Kwok Au Yuk Lan Chiu Claudie Chiu Yi Wong Tze Wai Wong

BACKGROUND Noise-induced hearing loss (NIHL) is a major concern in the non-manufacturing industries. This study aimed to investigate the occupational noise exposure and the NIHL among Chinese restaurant workers and entertainment employees working in the service industry in Hong Kong. METHODS This cross-sectional survey involved a total of 1,670 participants. Among them, 937 were randomly sele...

Journal: :Journal of Education, Health and Sport 2022

A new way of spending leisure time browsing the Internet, using social networking sites, and playing games has created a health problem: cell phone addiction. So-called phonoholism or netholism is most thriving among young people, who prioritize entertainment in real world, which often necessitates physical activity, over virtual requires more static approach. However, some companies have gone ...

2015
Woei-Jiunn Tsaur Lo-Yao Yeh

Controlling and managing rights of digital contents has been becoming very critical in cloud-based consumer entertainment devices. The kernel-level digital rights management (DRM) software can offer stronger protection of digital contents. For effectively preventing unauthorized copying, the rootkit stealth technologies may be employed in consumer electronics (CE) environments to conceal kernel...

Journal: :ISPRS Int. J. Geo-Information 2016
Can Cui Jiechen Wang Zhongjie Wu Jianhua Ni Tianlu Qian

With the development of service industry and cultural industry, urban leisure and entertainment services have become an important symbol of the city and the driving force of economic and social development. Karaoke, a typical form of urban entertainment, is immensely popular throughout China, and the number of karaoke bars is expected to keep growing in the future. However, little is known abou...

Journal: :EPL 2021

Entertainment news caters to people's desires for leisure and gossip. Recently, with the Internet popularization, online social network has become a convenient platform netizens receive spread entertainment news. Previous study efforts of focused on analyzing psychological background economic significance However, little attention was paid realistic propagation structure features news, which re...

Journal: :The Journal of social psychology 2006
Bill E Peterson Joyce S Pang

Psychologists know a lot about the political and ideological correlates of people scoring high on authoritarianism. However, psychologists have less knowledge about such people's everyday pursuits. In the present study, the authors examined authoritarian interest in film, live events, music, and reading. A predictable pattern of correlates emerged. For example, authoritarians enjoyed activities...

2009
Arto Laikari Philipp Fechteler Peter Eisert Audrius Jurgelionis Francesco Bellotti Alessandro De Gloria

The requirements of computer games by means of CPU and graphics performance are continuously growing. At the same time many low cost and modest performance CE devices are gaining popularity. People are already used to mobile life style inside home and on the go and want to enjoy entertainment everywhere. This paper describes a novel gaming system, called Games@Large, which enables heavy PC game...

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