نتایج جستجو برای: educational designers
تعداد نتایج: 183262 فیلتر نتایج به سال:
Educators, designers and curriculum creators are interested in developing educational experiences that replicate the fun aspect of video games to increase student intrinsic motivation. This aspect, which compels players to engage with the game and persist despite failing, has the potential to increase student academic success. Researchers used mixed-methods to investigate the results of an inst...
This paper reports on applying the ODP enterprise viewpoint in the domain of tele-education. The work is conducted as part of a research activity that aims at designing a tele-education system to support planning, execution and evaluation of dynamic distributed educational processes. We explore the ODP enterprise viewpoint as a basis for communication and co-operation between educational scient...
Web accessibility is an important topic that web designers and managers take into consideration when developing websites. Originally “web accessibility” referred to helping people with special needs have access to websites; however, now there are sets of guidelines to help make websites more accessible to different kinds of users. Guidelines like the WCAG 2.0 exist to help make the website acce...
In this work we address the problem of the design, development and maintenance of Web educational software. In our approach, the Web is conceived as a hypermedia system with “very long” links and the markup language as a tool that can capture the most essential features of an educational application. We think that beyond HTML, mark-up languages based on SGML can be used with a double purpose in...
Play has been an informal approach to teach young ones the skills of survival for centuries. With advancements in computing technology, many researchers believe that computer games1 can be used as a viable teaching and learning tool to enhance a student’s learning. It is important that the educational content of these games is well designed with meaningful game-play based on pedagogically sound...
Design provides a unifying metaphor for describing research across fields of education. We propose a design framework as a visual and cognitive representation to unify the discourse of educational researchers, instructional designers, teachers, and policy makers by providing a common vocabulary of practice. An artifact-based design perspective illustrates how education research can be conducted...
Mathematical creativity is acknowledged as a backbone lifelong competence necessary to be fostered in all students. However, this is not an easy task to accomplish, due not only to a lack of appropriate technologies enabling the creative design of digital educational resources for creative mathematical thinking (CMT), but also to the absence of insightful methodologies to support creative desig...
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