نتایج جستجو برای: task design

تعداد نتایج: 1216671  

Journal: :SSRN Electronic Journal 2006

2002
Shijian Lu Cécile Paris Keith Vander Linden

The usefulness of task analysis and task modeling has been widely acknowledged in software design and development. However, the rate of adoption of task analysis and modeling has been painstakingly slow. One of the reasons for this may be the lack of flexible software tool support. In this paper, we present Tamot, a graphical task modeling tool that was designed to include the characteristics t...

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه تبریز - دانشکده ادبیات و زبانهای خارجی 1391

the purpose of this thesis was to investigate how differently metacognitive, cognitive, and social/affective strategies affect l2 learners’ reading comprehension. to this end, the study employed a quasi-experimental design with a placement test as a proficiency test to find the homogeneity of groups. three classes were randomly selected as the experimental groups (n =90), and each class was tau...

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه زنجان - دانشکده ادبیات و علوم انسانی 1392

abstract the present study investigated the effects of task types and involvement load hypothesis on incidental learning of 10 target words (tws) in junior high schools (jhss) in givi, ardabil. the tasks deployed in this study were two input-based tasks (reading plus dictionary use with an involvement index of 3, and reading plus gap-fill task with an involvement index of 2), and one output-ba...

Journal: :issues in language teaching 2013
abbas zare-ee

this article reports on the findings of a study that investigated the impact of manipulating task performance conditions on listening task performance by learners of english as a foreign language (efl). the study was designed to explore the effects of changing complexity dimensions on listening task performance and to achieve two aims: to see how listening comprehension task performance was aff...

2014
Christian Bokhove C. Bokhove

A recent discussion involves the elaboration on possible design principles for sequences of tasks. This paper builds on three principles, as described by Bokhove and Drijvers (2012a). A model with ingredients of crises, feedback and fading of sequences with near-similar tasks can be used to address both procedural fluency and conceptual understanding in an online environment. Apart from theoret...

Journal: :Perspectives interdisciplinaires sur le travail et la santé 2005

Journal: :Behavior Research Methods, Instruments, & Computers 1989

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