نتایج جستجو برای: animation
تعداد نتایج: 16158 فیلتر نتایج به سال:
Many of the techniques which had recently only been used in off-line animation, like skeletal animation, real-time deformation and skinning of meshes, are now established methods for the implementation of real-time 3D character animation. The importance of real-time character animation in computer games has increased considerably over the past decade. Due to advances in computer hardware and es...
Abstract: Nowadays, the animators give life to the fancy characters by making natural movements to organs of cartoon characters. To achieve this goal, movements of living individuals can be applied into cartoon characters. In this paper, a skeletal correspondence finding based method is proposed to transfer movement of a 2D character into a new character, where these two shapes have the same st...
Oftentimes facial animation is created separately from overall body motion. Since convincing facial animation is challenging enough in itself, artists tend to create and edit the face motion in isolation. Or if the face animation is derived from motion capture, this is typically performed in a mo-cap booth while sitting relatively still. In either case, recombining the isolated face animation w...
This presentation is a tutorial on Autoview, an AutoMod extension package that recreates model animation according to a user-defined script. AufoView allows users to restart animation and move back and forth in timeand 3-D space. Animation is created using text files generated from an AutoMod simulation model. By creating a userdefined camera description file, animation can take place that allo...
To address the different learning styles of students, and because students can access animation from off-campus computers, the use of digital animation in teaching cell biology has become increasingly popular. Sample processes from cell biology that are more clearly presented in animation than in static illustrations are identified. The value of animation is evaluated on whether the process bei...
For decades, research comparing the effectiveness of text and static illustrations with animation and narration to enhance learning has been inconclusive (Tversky et al., 2002). We argue that the failure to ascertain the benefits of animation in learning may relate to the way it is constructed, perceived, and conceptualized. Based on cognitive science and human learning theories, this paper pro...
STORYBOARD is a scripting language for an interactive computer animation system. The language was designed to be simple in its use, to support various animation techniques provided by the animation environment, and to support procedural abstraction of animation. It is easily expandable and lends itself to the integration of interactive features of the system. Some of the important aspects of de...
This paper introduces automatic model driven animation, a novel approach to validate requirements specifications. This approach, here applied to SCR specifications, is based on graphical animation. Automatic model driven animation consists in automatically deriving scenarios from requirements specifications; these scenarios are used to animate critical system behaviors through a graphical inter...
This work is devoted to analyzing the syntax contents of an animation. In the paper we present the ANIMATION system – a system for animation scene and contents creation, retrieval and display. The object recognition mechanism in the ANIMATION system includes three steps: (1) Low level animation images analysis element recognition based on the Attribute Relational Graphs (ARG); (2) Object recogn...
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