نتایج جستجو برای: natural user interfaces

تعداد نتایج: 750599  

Journal: :Computers & Graphics 2001
Wolfgang Müller Ulrike Spierling Marc Alexa Thomas Rieger

With the introduction of software agents and assistants, the concept of so-called social user interfaces evolved, incorporating natural language interaction, context awareness and anthropomorphic representations of visuals, scales, and degrees of freedom for interactions. Today’s challenge is to build a suitable visualization architecture for anthropomorphic conversational user interfaces, and ...

2009
Mark Billinghurst Hirokazu Kato Ivan Poupyrev

This paper advocates a new metaphor for designing threedimensional Augmented Reality (AR) applications, Tangible Augmented Reality (Tangible AR). Tangible AR interfaces combine the enhanced display possibilities of AR with the intuitive manipulation and interaction of physical objects or Tangible User Interfaces. We define what Tangible AR interfaces are, present some design guidelines and prot...

2007
Jinseok Chae Sukho Lee

A natural language query interface for databases provides the user friendliness in retrieving the desired information by querying in a native natural language. Up to now, many natural language query interfaces for conventional databases have been developed. However, the eld of natural language query interfaces for object-oriented databases which have recently started to emerge as the next-gener...

Purpose: Digital library user interfaces has a determining role in desirable performance of this kind of libraries. Digital Library service providers to the blind and deaf users will have their best performance when the users (deaf and blind users) could have a proper interaction with them. This study aims to evaluate and analyze the criteria related to user interface in digital libraries servi...

Introduction: User interfaces are a crucial factor in ensuring the success of mobile applications. Mobile Educational Applications not only provide flexibility in learning, but also allow learners to learn at any time and any place. The purpose of this article is to investigate the effective factors affecting the design of the user interface in mobile educational applications. Methods: Quantita...

2000
Jaana Leikas Antti Väätänen Veli-Pekka Räty

Traditionally computer games are played with a keyboard and a mouse or a joystick. The playing relies mainly on visual and auditory senses. Tactile or haptic user interfaces and natural movements of the human being, e.g. running, are seldom utilised in computer games. The Lumetila project (Virtual Space – User Interfaces of the Future) aims at developing a "natural" user interface in a computer...

2013
MOHAMMED-AMINE ABCHIR ANNA PAPPA

In the geolocation field where high-level programs and low-level devices coexist, it is often difficult to find a friendly user interface to configure all the parameters. The challenge addressed in this paper is to propose intuitive and simple, thus natural language interfaces to interact with low-level devices. Such interfaces contain natural language processing and fuzzy representations of wo...

Journal: :CoRR 2013
Mohammed-Amine Abchir Isis Truck Anna Pappa

In the geolocation field where high-level programs and low-level devices coexist, it is often difficult to find a friendly user interface to configure all the parameters. The challenge addressed in this paper is to propose intuitive and simple, thus natural language interfaces to interact with low-level devices. Such interfaces contain natural language processing and fuzzy representations of wo...

2000
Jakob Nielsen

ost current Uls are fairly similar and belong to one of two common types: either the traditional alphanumeric full-screen terminals with a keyboard and function keys, or the more modern WIMP workstations with windows,/cons, menus, and a pointing device. In fact, most UI standards released since 1983 have been remarkably similar, and it is that category of canonical windOw system that is referre...

2005

Handoff of objects and tools is a common action in face-toface collaborative work. Handoff is one of the low-level actions of collaboration that are smooth and natural in physical settings, but that are not usually considered in the design of digital workspaces. To better inform the design of these systems, we carried out a study that looked at the details of where and how handoff occurs in two...

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