نتایج جستجو برای: leader following

تعداد نتایج: 669639  

Journal: :Journal of vision 2014
Kevin W Rio Christopher K Rhea William H Warren

When people walk together in groups or crowds they must coordinate their walking speed and direction with their neighbors. This paper investigates how a pedestrian visually controls speed when following a leader on a straight path (one-dimensional following). To model the behavioral dynamics of following, participants in Experiment 1 walked behind a confederate who randomly increased or decreas...

1999
Rick A. Cooper

This paper develops and tests procedures for identifying lead analysts based on the timeliness of analyst forecast revisions, the trading levels associated with these revisions, and forecast accuracy. Our framework provides an objective assessment of analyst quality that differs from the standard approach that uses survey evidence to rate analysts. Using a sample of equity analysts, we find tha...

2016
Suhaib Masroor Jin Zhang

In this paper, we address the leader following consensus of BLDC motor by considering the effect of delay in the network. Since BLDC motors are used in a variety of application such as Automobiles, Servo drives, UAV’s, Aeronautics and other areas requiring higher efficiency and ease of control, therefore we think it is necessary to study the behavior of motor from the Multi-Agent point of view....

2007
Jussi Kujala Tapio Elomaa

Following the perturbed leader (fpl) is a powerful technique for solving online decision problems. Kalai and Vempala [1] rediscovered this algorithm recently. A traditional model for online decision problems is the multi-armed bandit. In it a gambler has to choose at each round one of the k levers to pull with the intention to minimize the cumulated cost. There are four versions of the nonstoch...

2014
Markus Kuderer Wolfram Burgard

Mobile robots are envisioned to provide more and more services in a shared environment with humans. A wide range of such tasks demand that the robot follows a human leader, including robotic coworkers in factories, autonomous shopping carts or robotic wheelchairs that autonomously navigate next to an accompanying pedestrian. Many authors proposed follow-the-leader approaches for mobile robots, ...

Journal: :international journal of modeling, identification, simulation and control 0
bahram karimi malek ashtar university of technology hassan ghiti sarand malek ashtar university of technology

this paper deals with leader-following and leaderless consensus problems of high-order multi-input/multi-output (mimo) multi-agent systems with unknown nonlinear dynamics in the presence of uncertain external disturbances. the agents may have different dynamics and communicate together under a directed graph. a distributed adaptive method is designed for both cases. the structures of the contro...

2010
Sunantha Sodsee Maytiyanin Komkhao Zhong Li Wolfgang A. Halang Phayung Meesad

A discrete-time consensus protocol with the leader-following control is proposed, which is for agents to follow either static or time-varying reference state of the leader. An agent updates its state based on only the current information available from its neighbors. To estimate the consensus convergence, the eigenvalues are investigated by the Gershgorin’s theorem, and simulations will be give...

2014
Guillaume Sartoretti Max-Olivier Hongler Roger Filliger

We consider the situation of a homogeneous swarm of agents following a partially observable leader agent. The resulting, slightly heterogeneous swarm of agents is softly controlled by the leader. We study the swarm dynamics using a recently established connection existing between multi-agents dynamics and nonlinear optimal state estimation. For a whole class of nonlinear agents interactions, we...

Journal: :CoRR 2015
Jie Dong Nicole Sawyer David B. Smith

Here we present a ground-breaking new postulate for game theory. The first part of this postulate contains the axiomatic observation that all games are created by a designer, whether they are: e.g., (dynamic/static) or (stationary/non-stationary) or (sequential/one-shot) non-cooperative games, and importantly, whether or not they are intended to represent a non-cooperative Stackelberg game, the...

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