نتایج جستجو برای: audience participation
تعداد نتایج: 116608 فیلتر نتایج به سال:
At SIGGRAPH in 1991, Loren and Rachel Carpenter unveiled an interactive entertainment system that allowed members of a large audience to control an onscreen game using red and green reflective paddles. In the spirit of this approach, we present a new set of techniques that enable members of an audience to participate, either cooperatively or competitively, in shared entertainment experiences. O...
The gardener picks up a fir cone and rolls it through the quiet room straight towards a small child in the audience. Either the child leaves the fir cone lying where it is, or perhaps picks it up. Perhaps the child will later roll the fir cone on towards another child. Or make a gravel track around its mother. Maybe the child kneels down beside a bed full of branches and twigs and feels the mat...
This work aims to create a musical performance for large-scale audience participation using mobile phones as musical instruments. Utilizing ubiquitous smartphones, we attempted to facilitate audience engagement with networked phones as musical instruments. Drawing lessons learnt from previous works of mobile music, audience participation practices, and networked instrument design, we developed ...
Mobile devices, such as smartphones and tablets, are becoming indispensable to everyday life, connecting us in a powerful network through services accessible via web browsers or mobile applications. In conjunction with recent explorations on physical interaction techniques for making music on mobile devices, the mobile platform can be regarded as an attractive solution for designing music perfo...
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