نتایج جستجو برای: character engagement

تعداد نتایج: 129532  

Journal: کیمیای هنر 2014

The present study has a cognitive approach to empathy and character engagement in cinema. In discussing how through empathy and engagement with real and fictional characters, we extend our minds and enhance our cognitive abilities, the present paper studies Bahram Tavakkoli’s Wandering in the Fog (2010), to show how Andy Clark and David Chalmers’s idea of the extended mind as joined with ...

Journal: :کیمیای هنر 0
بهاره سعید زاده bahareh saeedzadeh

the present study has a cognitive approach to empathy and character engagement in cinema. in discussing how through empathy and engagement with real and fictional characters, we extend our minds and enhance our cognitive abilities, the present paper studies bahram tavakkoli’s wandering in the fog (2010), to show how andy clark and david chalmers’s idea of the extended mind as joined with murray...

Journal: :Evaluation and program planning 2010
Chau-kiu Cheung Tak-yan Lee

Character education is supposed to meet early adolescents' need (i.e., eighth and ninth graders) for strengthening social competence. Moreover, adolescents' engagement in character education is integral to their learning from the education. The engagement and deficit in social competence are therefore plausible conditions for the effectiveness of character education in promoting social competen...

Journal: :International Journal of Man-Machine Studies 2006
Henriette C. van Vugt Johan F. Hoorn Elly A. Konijn Athina de Bie Dimitriadou

The nature of humans interacting with interface characters (e.g., embodied agents) is not well understood. The I-PEFiC model provides an integrative perspective on human-character interaction, assuming that the processes of engagement and user interaction exchange information in explaining user responses with interface characters. An experiment using the Sims2-game was conducted to test the eff...

2007
Christopher Peterson Ursula Beermann Martin E. P. Seligman CHRISTOPHER PETERSON WILLIBALD RUCH URSULA BEERMANN NANSOOK PARK MARTIN E. P. SELIGMAN

Why are certain character strengths more associated with life satisfaction than others? A sample of US adults (N1⁄4 12,439) completed online surveys in English measuring character strengths, orientations to happiness (engagement, pleasure, and meaning), and life satisfaction, and a sample of Swiss adults (N1⁄4 445) completed paper-and-pencil versions of the same surveys in German. In both sampl...

Journal: :Interacting with Computers 2007
Henriette C. van Vugt Elly A. Konijn Johan F. Hoorn I. Keur Anton Eliëns

Human-like characters in the interface may evoke social responses in users, and literature suggests that realism is the most important factor herein. However, the effects of interface characters on the user are not well understood. We developed an integrative framework, called I-PEFiC, to explain ‘persona’ and realism effects on the user. We tested an important part of the model using an experi...

2015
Laura J Shallcross Michelle Berin Jennifer Roe Mahdad Noursadeghi

Raising public awareness of the need to use antibiotics appropriately is a major focus of the UK Government's strategy to tackle antimicrobial resistance. To investigate the public's views on antibiotic use and resistance we conducted a survey of 120 people as part of patient engagement activities held at University College London Hospital in June 2015.

2009
Nathaniel F. Barrett Wesley J. Wildman

WilliamAlston’sTheoryofAppearinghas attracted considerable attention in recent years, both for its elegant interpretation of direct realism in light of the presentational character of perceptual experience and for its central role in his defense of the justificatory force of Christian mystical experiences. There are different ways to account for presentational character, however, and in this ar...

2004
Penelope Drennan Stephen Viller Peta Wyeth

The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player engagement and identifies the need for a more player-centered approach to game character design. This paper reports the results of a focus group that was carried out with experienced game players to determine what ga...

Journal: :Value in health : the journal of the International Society for Pharmacoeconomics and Outcomes Research 2017
John R Kirwan Maarten de Wit Lori Frank Kirstie L Haywood Sam Salek Samantha Brace-McDonnell Anne Lyddiatt Skye P Barbic Jordi Alonso Francis Guillemin Susan J Bartlett

There is growing recognition that involving patients in the development of new patient-reported outcome measures helps ensure that the outcomes that matter most to people living with health conditions are captured. Here, we describe and discuss different experiences of integrating patients as full patient research partners (PRPs) in outcomes research from multiple perspectives (e.g., researcher...

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید