نتایج جستجو برای paratext

تعداد نتایج: 20  

2009
SONIA MASSAI,

The early modern dramatic paratext is a rich and varied repository of tributes to patrons and readers, where dramatists negotiated or parodied their attitudes towards dramatic publication and their reliance on the medium of print as a source of income and literary reputation. However, the lack of signed dedications or addresses to the reader in the early editions of Shakespeare’s plays has defl...

2010
Daniel M. Dunlavy, Timothy M. Shead, Eric T. Stanton,

Automated analysis of unstructured text documents (e.g., web pages, newswire articles, research publications, business reports) is a key capability for solving important problems in areas including decision making, risk assessment, social network analysis, intelligence analysis, scholarly research and others. However, as data sizes continue to grow in these areas, scalable processing, modeling,...

Journal: :Inf. Res. 2014
Nadine Desrochers, Jen Pecoskie,

Introduction. This research investigates paratextual acknowledgements in published codices in order to study how relationships inform the information-seeking habits of authors, an understudied group in library and information science. Method. A purposive sample consisting of the books from the 2010 nominations list of the Canadian Governor General's Literary Awards was chosen. An in-hand examin...

1999
Masatoshi YOSHIKAWA, Hiroyuki KATO, Hiroko KINUTANI,

Structured documents often contain character strings of which semantics can be naturally stored as database values or has direct correspondence with database values. By building bilateral logical links between character strings in documents and corresponding database values, semantically rich queries are made expressible. We have introduced a new ADT, named “paratext,” to model text which has l...

2007
Marco Lazzari, Alberto Betella,

This paper presents an experience of educational podcasting set up at the University of Bergamo (Italy), and derives from that experience some remarks upon the quality of podcasting services, in order to promote the definition of guidelines on podcasting quality. We discuss three main attributes of a podcasting environment: quality of the production environment (recording and editing), quality ...

Journal: :issues in language teaching 2013
zia tajeddin,

although filling the gap in reading comprehension gained momentum with the rise of the top-down approach, vygotsky’ concept of scaffolding and the dual code  theory provided a strong support for the use of paratext to enhance comprehension. scaffolding is dependent on other-regulation, one type of which is object-regulation. from this vantage-point, various types of paratext can function as sou...

2015
Marcus Carter, Kelly Bergstrom, Nick Webber, Oskar Milik,

Used in a wide variety of contexts, a common colloquialism among EVE Online players is the phrase ‘EVE is real’. In this paper, we examine the various ways in which EVE is considered ‘real’ by its players, identifying a nuanced and powerful concept that goes significantly beyond real/virtual distinctions that have already been critiqued in game studies literature. We argue that, as a form of pa...

2008
Edivanio Duarte de Souza,

The article poses the formation of discursive units in the documentary analysis in relation to the Group Temma from ECA (School of Communication and Arts) of USP (University of São Paulo) based on the theoristmethodological confluence between the bibliometry and the Archaeology of knowledge by Michel Foucault. It considers as the object of analysis the collection “Documentary Analysis: an analy...

Journal: :IJGCMS 2016
Charlie Ecenbarger,

This article illuminates the transmedia storytelling techniques in The Walking Dead comic book and video game. Telltale Games’ The Walking Dead localizes itself within the comic book world of The Walking Dead by acting as a transmedia storytelling device and using intertextuality comics to assist game players with meaning-making. By participating in the game, Telltale rewards players with addit...

2016
René Glas,

Similar as to how films are accompanied with bonus features and extras on their dvd release, digital games too are sometimes released with supplemental materials which provide insight in the creative development process. Examples of these are behind-the-scenes documentaries, concept art, audio commentaries, and so on. In the study of digital games this material could easily be overlooked or pri...

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