نتایج جستجو برای: video rating
تعداد نتایج: 218573 فیلتر نتایج به سال:
this study has aimed to investigate the effect ofthree-dimensional and two-dimensional video games on problem-solving styles ofstudents. statistic society in this study consisted of persian gulf universitystudents in 2016-2017 academic year. and after notification by theproclamation, 45 students were selected voluntarily. at first all 45 students,completed intelligence test and past the experie...
abstract the present study tried to investigate the effect of visual aids (films) on the development of the speech act of disagreement among iranian efl intermediate learners. to this end, the researcher selected 40 homogeneous intermediate learners based on their scores on oxford placement test. .the subjects then divided into control group and experimental group. both classes were tested by ...
Ad hoc networks are multi-hop wireless networks without a pre-installed infrastructure. Such networks are widely used in military applications and in emergency situations as they permit the establishment of a communication network at very short notice with a very low cost. Video is very sensitive for packet loss and wireless ad-hoc networks are error prone due to node mobility and weak links. H...
In recent years, there has been an increase in the playing of digital games in children, adolescents and adults worldwide. Not only has interest in digital games grown dramatically, but variations in the types of games in different fields have also occurred. An example is the emergence of three- and two-dimensional games. Based on this, the purpose of this study was to investigate the effect of...
Video abstraction allows searching, browsing and evaluating videos only by accessing the useful contents. Most of the studies are using pixel domain, which requires the decoding process and needs more time and process consuming than compressed domain video abstraction. In this paper, we present a new video abstraction method in H.264/AVC compressed domain, AVAIF. The method is based on the norm...
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introduction: computer games have attracted remarkable attentions in general publics with different cultures and their effects are subject of research by cognitive neuroscientists. in the present study, possible effects of the game fifa 2015 on cognitive performance, hormonal levels, and electroencephalographic (eeg) signals were evaluated in young male volunteers. methods: thirty two subjects ...
objectives after the introduction of video-assisted thoracoscopic surgery (vats) thymectomy, there has been increased interest in the use of this technique for myasthenia gravis. we conducted a retrospective study to assess the safety and efficacy of vats thymectomy in treatment of myasthenia gravis. patients and methods the medical records of 50 patients who underwent vats thymectomy for the t...
CONTEXT Numerous studies have documented the potential effects on young audiences of violent content in media products, including movies, television programs, and computer and video games. Similar studies have evaluated the effects associated with sexual content and messages. Cumulatively, these effects represent a significant public health risk for increased aggressive and violent behavior, sp...
Middleboxes are commonly deployed to implement policies (e.g., shaping, transcoding, etc.) governing traffic traversing ISPs. While middleboxes may be used for network management to limit the impact of bandwidth-intensive applications, they may also be applied opaquely to limit access to (or degrade) services that compete with those offered by the network provider. Without regulation or account...
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