نتایج جستجو برای: interactive content authors

تعداد نتایج: 720377  

1993
Lisa A. Nebenzahl

This paper examines the effect of user interface and graphic design elements on the visitors use of a program. In order to study these effects members of the The Minneapolis Institute of Arts (MIA) Interactive Media Group (IMG) altered the interface of an existing program and compared user data before and after the change. The MIA developed it's third in a series of interactive projects in earl...

2009
Giulio Jacucci Anna Spagnolli Alessandro Chalambalakis Ann Morrison Lassi A. Liikkanen Stefano Roveda Massimo Bertoncini

We contribute with an extensive field study of a public interactive art installation that applies multimodal interface technologies. The installation is part of a Theater production on Galileo Galilei and includes: projected galaxies that are generated and move according to motion of visitors changing colour depending on their voices; projected stars that configure themselves around shadows of ...

2009
Kristy MONIZ Tim McINERNEY

Despite the proliferation of mature multimedia software technologies, radiology reports continue to lack image content and structure that would improve the ability of referring clinicians to fully interpret and analyze radiological findings. This paper introduces an intuitive and interactive radiology report authoring system that provides enhanced visual multimedia capabilities, structured cont...

2017
Tracey L. Weissgerber Marko Savic Stacey J. Winham Dejana Stanisavljevic Vesna D. Garovic Natasa M. Milic

Although bar graphs are designed for categorical data, they are routinely used to present continuous data in studies that have small sample sizes. This presentation is problematic, as many data distributions can lead to the same bar graph, and the actual data may suggest different conclusions from the summary statistics. To address this problem, many journals have implemented new policies that ...

Journal: :Foundations and Trends in Human-Computer Interaction 2009
Pablo César Konstantinos Chorianopoulos

Interactive TV research spans across a rather diverse body of scientific subfields. Research articles have appeared in several venues, such as multimedia, HCI, CSCW, UIST, user modeling, media and communication sciences. In this study, we explore the state-of-the-art and consider two basic issues: What is interactive TV research? Can it help us reinvent the practices of authoring, delivering, a...

Ismaeili Aval, Mohammad, Karami Dehkordi, Ismail, Mahboobi, Mohammad Reza, Shahbazi, Ismail,

Background and Aim: This study aimed to identify and Analyzing the structural and outward features and expected activities of a service-extension agricultural website, based on the views of experts in the field of agriculture and related sciences and webmasters and blogs in Iran. Method: The methodological approach was a descriptive and survey study. The statistical population of the study cons...

Journal: :Inf. Process. Manage. 2003
Xia Lin Howard D. White Jan W. Buzydlowski

Author searching is traditionally based on the matching of name strings. Special characteristics of authors as personal names and subject indicators are not considered. This makes it difficult to identify a set of related authors or to group authors by subjects in retrieval systems. In this paper, we describe the design and implementation of a prototype visualization system to enhance author se...

2014
Aaron A. Reed Jacob Garbe Noah Wardrip-Fruin Michael Mateas

This paper describes the design and implementation of IceBound, an indie game that uses dynamic story techniques. Storygames with high narrative process intensity (where story is generated or recombined in algorithmically interesting ways, rather than being simply pre-authored) are still rare, in part because story creators are hesitant to cede control over output quality to a system. As a resu...

2007
Björn Thuresson Nils Enlund

Producing cinematic image content for responsive video installations on multiple screens New forms of expression are emerging at the intersection of traditional filmmaking, computer games and installation art. The evolving medium is founded in cinematic visual language, but interactive modalities and heterogeneous exhibition formats make it possible to produce films that abandon linear time and...

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