نتایج جستجو برای: soccer league competition
تعداد نتایج: 101077 فیلتر نتایج به سال:
The purpose of this study was comparison among of Fans loyalty motivation, supportive career and attendance in Iran’s popular soccer pro league clubs (Persepolis, Esteghlal, Teraktorsazi and Sepahan). The design applied in this research was descriptive-correlation. The populations were whole pro league soccer fans in competition between Persepolis and Sepahan (with 55000 populations) and Esteg...
We describe our technical approach in competing at the RoboCup 2000 Sony legged robot league. The UNSW team won both the challenge competition and all their soccer matches, emerging the outright winners for this league against eleven other international teams. The main advantage that the UNSW team had was speed. The robots not only moved quickly, due to a novel locomotion method, but they also ...
Recent decades have witnessed major changes in the market for European soccer. The most profound were the Bosman ruling, which lifted restrictions in the European labor market for soccer talent, and the introduction of the Champions’ League, a high-profile international competition that generates high revenues for participating clubs. This paper studies the effects of these changes on the close...
As part of the winning team in the Sony legged robot league of the RoboCup 2003 international robotic soccer competition, we used automatic gait optimisation. This was the first such technique seen in the competition and allowed an improvement in both speed and stability over previous gaits. Additionally, the technique was fast enough to run on-site at the competition, optimising the walk for t...
Visual perception is the most important method for providing information about the competition environment for RoboCup Middle Size League (MSL) soccer robots. The paper reviews the advancement of visual perception in RoboCup MSL soccer robots from several points of view including the design and calibration of the vision system, the visual object recognitio...
SPQR + ISocRob is a joint team between two research groups: SPQR (Italy) and IsocRob (Portugal). SPQR (Soccer Player Quadruped Robots) is the group of the Faculty of Engineering at University of Rome “La Sapienza” in Italy, that is involved in RoboCup competitions since 1998 in different leagues (Middle-size 1998-2002, Four-legged since 2000, Real-rescue-robots since 2003, Virtual-rescue and @H...
This paper describes robotstadium: an online simulation contest based on the new RoboCup Nao Standard League. The simulation features two teams with four Nao robots each team, a ball and a soccer field corresponding the specifications of the real setup used for the new RoboCup Standard League using the Nao robot. Participation to the contest is free of charge and open to anyone. Competitors can...
This document describes the RoboCup Humanoid League team NimbRo TeenSize of Albert-Ludwigs-University Freiburg, Germany, which is qualified for the competition to be held in Atlanta in July 2007. Our team uses self-constructed robots for playing soccer. The paper describes the mechanical and electrical design of our TeenSize robot Robotinho. It also covers the software used for perception, beha...
This document describes the RoboCup Humanoid League KidSize team NimbRo of Albert-Ludwigs-University Freiburg, Germany, as required by the qualification procedure for the competition to be held in Bremen in June 2006. Our team uses self-constructed robots for playing soccer. The paper describes the mechanical and electrical design of the robots. It also covers the software used for perception, ...
This document describes the RoboCup Humanoid League team NimbRo TeenSize of Rheinische Friedrich-Wilhelms-Universität Bonn, Germany, as required by the RoboCup qualification procedure for the competition to be held in João Pessoa in July 2014. Our team uses self-constructed robots for playing soccer. This paper describes the mechanical and electrical design of the robots, covers the software us...
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