نتایج جستجو برای: educational and entertainment opportunities

تعداد نتایج: 16853912  

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه تربیت دبیر شهید رجایی - دانشکده علوم انسانی 1392

the main purpose of the present study was to investigate the relationship between listening proficiency and metacognitive listening strategies awareness among low, mid, and highly self-regulated students. three hundred and seventy one efl students participated in this study (all grade 3 and 4 high-school students who were studying in khansar in academic year 1391-92). to gather the data, three ...

2006
Jan Hylén

Although learning resources are often considered as key intellectual property in a competitive higher education world, more and more institutions and individuals are sharing their digital learning resources over the Internet openly and for free, as Open Educational Resources. The OECD’s OER project asks why this is happening, who is involved and what the most important implications are of this ...

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه سیستان و بلوچستان - دانشکده ادبیات و علوم انسانی 1390

educational researchers have provided evidence that teachers’ emotional intelligence has strong effects on various aspects of teaching and learning. yet, in the field of teaching english to speakers of other languages (tesol), inquiry into teachers’ emotional intelligence is nearly limited. given its documented powerful impact on teaching practices and student learning, it is critical to pursue...

2013
Shaoping Bai Jesper A. Larsen Ole Madsen Matthias Rehm Shellie Boudreau Henrik Scharfe

This paper explores and develops the concept of Persuasive Educational and Entertainment Robotics (PEERs) as a theoretical framework for designing robots to facilitate motivation for play and learning in schools. Keywords— Persuasive Design, Human-Robot Interaction,

2017
Shaoping Bai Jesper A. Larsen Ole Madsen Matthias Rehm Shellie Boudreau

This paper explores and develops the concept of Persuasive Educational and Entertainment Robotics (PEERs) as a theoretical framework for designing robots to facilitate motivation for play and learning in schools. Keywords— Persuasive Design, Human-Robot Interaction,

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه شهرکرد - دانشکده ادبیات و زبانهای خارجی 1392

the application of a comprehensive model of communicative language ability (cla) to language teaching and testing has always been an imperative in l2 education since hymess proposal of communicative competence in the 1970s. recent l2 research has clearly underscored the importance of sufficient pragmatics representation as an essential component of cla in pedagogical and testing practices in l2...

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه اراک - دانشکده علوم انسانی 1388

abstract the aim of this study was threefold: (1) to investigate the relationship between knowledge of semantic prosody and efl learners general language proficiency; (2) to examine the relationship between qualitative as well as quantitative knowledge of words, and (3) to compare the performance of efl learner on receptive and productive measures of semantic prosody. the study is based on a...

2017
Shaoping Bai Jesper A. Larsen Ole Madsen Matthias Rehm Shellie Boudreau

This paper explores and develops the concept of Persuasive Educational and Entertainment Robotics (PEERs) as a theoretical framework for designing robots to facilitate motivation for play and learning in schools. Keywords— Persuasive Design, Human-Robot Interaction,

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه تربیت دبیر شهید رجایی - دانشکده علوم انسانی 1392

abstract due to the growing importance and influence of the self of the teacher in the field of educational and cognitive psychology, the current study intended to investigate the relationship between three teacher qualities and characteristics, i.e. teacher self efficacy, self regulation, and success as perceived by their learners. the study aimed at finding whether teacher self efficacy an...

2013
Jian Sun Jürgen Kosel

The Extraordinary Magnetoresistance (EMR) effect is a change in the resistance of a device upon the application of a magnetic field in hybrid structures, consisting of a semiconductor and a metal. The underlying principle of this phenomenon is a change of the current path in the hybrid structure upon application of a magnetic field, due to the Lorentz force. Specifically, the ratio of current, ...

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